LiquidFX render path for mobile device

Hello, I’m trying to render LiquidFX for mobile device. I don’t get it to run ok.
Has anyone made it work in mobile? witch render path parameters?


You should have the Armory Render Path set to Mobile and , for some reason, use the Principled BSDF node instead of the ArmoryPBR node.
Also, you probably won’t get reflections in this render mode.

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