This is the thread for my submission to the game competition outlined here: [Armory Digest] - May 2020
My concept: RTS, hex tile. Set in space, you are a planet. The goal is to grow mass. Mass is grown by gaining influence of tiles. Visual size gets greater with mass. The win condition is to become a black hole, and thus become a little giant.
To gain influence of a tile, it will require you to spend x amount of mass, but with the tile under your influence, it will contribute to your mass x per minute.
To add stakes to the game, you will be facing an NPC who is also trying to become a black hole; if you are fighting for the same tile it will be your mass vs theirs.
Game to be fast-paced with the game lasting no more than 5 minutes.
This game is open for you to look at and use.
To see the progress and try it out my github is here: https://github.com/smxhams/LittleGiant
Note: All audio and textures at this point are gitignore.