Any of you guys know how to add lots of grass and trees. This is something I have never figured out. Grass you could do a particle system ,but how do you place it where you want? Using a vertex group for particle density works in blender ,but not armory. In the hair example it covers the entire plane and as far as I know, you can’t determine where the particles go.
https://github.com/armory3d/armory_examples/tree/master/particles